Procedural Space HDRI – Blender World Material

A fully procedural space HDRI for Blender — stars, nebula dust, and deep space built entirely with nodes

This World shader node group builds a complete starfield from scratch — 5 independent star layers, procedural nebula dust, and adjustable clear-space regions. The gallery images above show just a few examples of what’s achievable by adjusting a handful of settings.

Features:

  • 5 independent star layers — each with its own Star Size, Strength, and Detail, plus custom Star Color for Layers 1 and 2, to build a multi-scale field from tiny background specks to bright foreground stars
  • Nebula dust clouds — Dust Scale, Dust From/To Min-Max remapping, Dust Intensity, Dust Color, and Dust Color Variation Factor control the size, contrast, and tint of the dust
  • Clear Space controls — Clear Space From/To Min-Max carve out darker, emptier regions of space
  • Space Color — sets the base background color of the void

Perfect for:

  • Sci-fi and space scene backgrounds
  • World/HDRI lighting for spaceship and cosmic renders
  • Motion graphics and title sequences needing a starfield backdrop

Included files:

  • Blender project (.blend)

Watch the video tutorial: https://youtu.be/_q-nMPRSOMk

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