Stylized Gloom Effect – Blender Procedural Material

A fully procedural stylized gloom shader for Blender — glowing rim outlines built entirely with nodes

Built from a single “Stylized Gloom Shader” node group, this material uses a fresnel-driven color ramp to produce that glowing, toon-style rim outline look straight into emission — no compositing or post-processing required. A skull model is included so you can see the effect immediately.

Features:

  • Layer Weight Blend — controls how the fresnel/rim effect falls off across the surface
  • 3-stop color ramp (Color 0, 1, 2 with adjustable Pos 0–2) — fully customize the fill, mid-tone, and rim glow colors
  • Strength — controls the overall emission/glow intensity

Perfect for:

  • Toon and stylized character shading
  • Sci-fi holograms and glowing VFX
  • X-ray or ghostly reveal effects
  • Motion graphics and title sequences

Included files:
Blender project (.blend) with the procedural material
Model included

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