Watermelon – Procedural Blender Material

A fully procedural watermelon material for Blender — rind pattern and bump built entirely with nodes

This package includes both a watermelon model and its procedural “Watermelon” material. The rind’s striped pattern is generated with a Wave Texture setup, then finished with a bump map for realistic surface detail — no image textures involved.

Features:

  • Wave Scale — controls the size and frequency of the rind stripes
  • Wave Distortion — controls how wavy and irregular the stripe pattern is
  • Wave Detail — adds fine noise detail to the stripe pattern
  • Bump Scale — controls the strength of the surface bump
  • 4 adjustable color stops (Color 0–3) — customize the full rind color gradient, from pale highlights to deep green

Perfect for:

  • Food and still-life renders
  • Fruit stall or market scene dressing
  • Product visualization
  • Kitchen or grocery scene dressing

Included files:

  • Watermelon model
  • Blender project (.blend) with the procedural material
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