
A fully procedural conduit / corrugated pipe generator for Blender
Built with an Array modifier, a Subdivision Surface modifier, and a Curve modifier, this asset lets you reshape the curve to instantly reroute the conduit’s path — the modifier stack recalculates the corrugated geometry automatically, so you always get a clean, evenly spaced pipe without any manual remodeling.
Features:
- Array modifier for repeating, evenly spaced corrugation segments
- Subdivision Surface modifier for smooth, rounded ridges
- Curve modifier — reshape the curve to reroute the pipe’s path instantly
- Fully non-destructive modifier stack — no manual remodeling needed
Perfect for:
- Anywhere an electrical conduit is needed in a scene — architectural, industrial, or utility settings
- VFX and set-dressing work where corrugated piping needs to follow a custom path
Included files:
- Blender project (.blend)